Game On Expo 2016 - Όχι οτι δεν ζηλεύω!!!
- stabill
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30/05/2016 21:10 #36324
από stabill
Game On Expo 2016 - Όχι οτι δεν ζηλεύω!!! δημιουργήθηκε από stabill
Come see the "holy grail of gaming items" at Game On Expo. The Nintendo PlayStation prototype system will be there on display!
The relationship between Sony and Nintendo started when Sony engineer Ken Kutaragi became interested in working with video games after seeing his daughter play games on Nintendo's Famicom video game console. He took on a contract at Sony for developing hardware that would drive the audio subsystem of Nintendo's next console, the Super NES. Kutaragi secretly developed the chip, known as the Sony SPC 700. As Sony was uninterested in the video game business, most of his superiors did not approve of the project, but Kutaragi found support in Sony executive Norio Ohga and the project was allowed to continue. The success of the project spurred Nintendo to enter into a partnership with Sony to develop both a CD-ROM add-on for the Super NES and a Sony-branded console that would play both SNES games, as well as titles released for the new SNES-CD format.
Development of the format started in 1988, when Nintendo signed a contract with Sony to produce a CD-ROM add-on for the SNES. After several years of development, Sony introduced a standalone console at 1991's summer Consumer Electronics Show called the "Play Station." The system was to be compatible with existing SNES titles as well as titles released for the SNES-CD format. However, due to licensing disagreements with Sony, Nintendo announced that it had formed an alliance with Sony's rival Philips to produce the SNES-CD add-on
Recreation of a Super Disc logo used in 1991 until 1993.
However, the two companies conflicted over control of the licensing. Under their agreement, Sony would develop and retain control over the SNES-CD disc format, with Nintendo thus effectively ceding a large amount of control of software licensing to Sony. To counter this, Nintendo president Hiroshi Yamauchi sent Nintendo of America president Minoru Arakawa and executive Howard Lincoln to Europe to negotiate a more favorable contract with Philips, Sony's industry rival. At the June 1991 Consumer Electronics Show, Sony announced its SNES-compatible cartridge/CD console, the "PlayStation". The next day, Nintendo revealed its partnership with Philips at the show—a surprise to the entire audience, including Sony.
While Nintendo and Sony attempted to sort out their differences, approximately two hundred prototypes of the PlayStation had been created in various physical forms, and software for the system was being developed. In 1992, a deal was reached allowing Sony to produce SNES-compatible hardware, with Nintendo retaining control and profit over the games, but the two organizations never repaired the rift between them. By the next year, Sony had refocused its efforts on developing its own console for the next generation of consoles.
In November 2015, it was reported that one of the original Nintendo PlayStation prototypes had been found. The prototype was reportedly left behind by former Sony Interactive Entertainment CEO Ólafur Jóhann Ólafsson during his time at Advanta. A former Advanta worker (Terry Diebold) acquired the device as part of a lot during Advanta's 2009 bankruptcy auction. The system was later confirmed as operational and the unit plays Super Famicom cartridges as well the test cartridge that accompanied the unit, although the audio output and CD drive were non-functional.[2] In March 2016, retro-gaming website RetroCollect reported that they (and influential members of online emulation communities) had received (from an anonymous source) the functional disc boot ROM for the SNES-CD. www.gameonexpoaz.com.
#gameonexpo #getyourgameon #nintendo #sony #prototype #nintendoplaystation #holygrail
www.facebook.com/gameonexpo/?fref=nf
The relationship between Sony and Nintendo started when Sony engineer Ken Kutaragi became interested in working with video games after seeing his daughter play games on Nintendo's Famicom video game console. He took on a contract at Sony for developing hardware that would drive the audio subsystem of Nintendo's next console, the Super NES. Kutaragi secretly developed the chip, known as the Sony SPC 700. As Sony was uninterested in the video game business, most of his superiors did not approve of the project, but Kutaragi found support in Sony executive Norio Ohga and the project was allowed to continue. The success of the project spurred Nintendo to enter into a partnership with Sony to develop both a CD-ROM add-on for the Super NES and a Sony-branded console that would play both SNES games, as well as titles released for the new SNES-CD format.
Development of the format started in 1988, when Nintendo signed a contract with Sony to produce a CD-ROM add-on for the SNES. After several years of development, Sony introduced a standalone console at 1991's summer Consumer Electronics Show called the "Play Station." The system was to be compatible with existing SNES titles as well as titles released for the SNES-CD format. However, due to licensing disagreements with Sony, Nintendo announced that it had formed an alliance with Sony's rival Philips to produce the SNES-CD add-on
Recreation of a Super Disc logo used in 1991 until 1993.
However, the two companies conflicted over control of the licensing. Under their agreement, Sony would develop and retain control over the SNES-CD disc format, with Nintendo thus effectively ceding a large amount of control of software licensing to Sony. To counter this, Nintendo president Hiroshi Yamauchi sent Nintendo of America president Minoru Arakawa and executive Howard Lincoln to Europe to negotiate a more favorable contract with Philips, Sony's industry rival. At the June 1991 Consumer Electronics Show, Sony announced its SNES-compatible cartridge/CD console, the "PlayStation". The next day, Nintendo revealed its partnership with Philips at the show—a surprise to the entire audience, including Sony.
While Nintendo and Sony attempted to sort out their differences, approximately two hundred prototypes of the PlayStation had been created in various physical forms, and software for the system was being developed. In 1992, a deal was reached allowing Sony to produce SNES-compatible hardware, with Nintendo retaining control and profit over the games, but the two organizations never repaired the rift between them. By the next year, Sony had refocused its efforts on developing its own console for the next generation of consoles.
In November 2015, it was reported that one of the original Nintendo PlayStation prototypes had been found. The prototype was reportedly left behind by former Sony Interactive Entertainment CEO Ólafur Jóhann Ólafsson during his time at Advanta. A former Advanta worker (Terry Diebold) acquired the device as part of a lot during Advanta's 2009 bankruptcy auction. The system was later confirmed as operational and the unit plays Super Famicom cartridges as well the test cartridge that accompanied the unit, although the audio output and CD drive were non-functional.[2] In March 2016, retro-gaming website RetroCollect reported that they (and influential members of online emulation communities) had received (from an anonymous source) the functional disc boot ROM for the SNES-CD. www.gameonexpoaz.com.
#gameonexpo #getyourgameon #nintendo #sony #prototype #nintendoplaystation #holygrail
www.facebook.com/gameonexpo/?fref=nf
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30/05/2016 21:54 #36325
από GeoAnas
Απαντήθηκε από GeoAnas στο θέμα Game On Expo 2016 - Όχι οτι δεν ζηλεύω!!!
WoW ! Super διασταύρωση !
...Εντάξει...και τώρα ποιος είναι μαζί μου να πάμε να το βουτήξουμε ;;;;
LOL !!!
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30/05/2016 22:11 #36326
από stabill
...φοραω τη μασκα μου και φυγαμε!!!!!
Απαντήθηκε από stabill στο θέμα Game On Expo 2016 - Όχι οτι δεν ζηλεύω!!!
GeoAnas έγραψε: WoW ! Super διασταύρωση !
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...Εντάξει...και τώρα ποιος είναι μαζί μου να πάμε να το βουτήξουμε ;;;;
![]()
LOL !!!
...φοραω τη μασκα μου και φυγαμε!!!!!
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31/05/2016 15:16 #36337
από jimn
Απαντήθηκε από jimn στο θέμα Game On Expo 2016 - Όχι οτι δεν ζηλεύω!!!
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01/06/2016 18:17 #36345
από Fotis_KFOR
My Collection / Projects / Various :
Computers , Consoles-Pongs , Various , Not-working , Handhelds-Tabletops , Intel p4004 (First CPU) , Old Hardware Parts , Magazines ,
Retro Computer Project , M.A.M.E. Cabinets , My Retro Computers & Consoles Room
UP THE IRONS!!! - My Iron Maiden Collection
My Wish List : www.retrocomputers.gr/collection/my-wish-list ;)
KEEP RETRO
Απαντήθηκε από Fotis_KFOR στο θέμα Game On Expo 2016 - Όχι οτι δεν ζηλεύω!!!
Θα είναι φοβερή εμπειρία η διοργάνωση αυτή, απλά δεν πίστευα ότι κάποια μηχανήματα που συζητάμε για αυτά και τα έχουμε στο μυαλό μας ως "φανταστικά" λόγω της σπανιότητας τους, ότι θα μπορούν εύκολα να τα δουν όσοι πάνε απλά σε μια έκθεση! Πολύ ωραία φάση
My Collection / Projects / Various :
Computers , Consoles-Pongs , Various , Not-working , Handhelds-Tabletops , Intel p4004 (First CPU) , Old Hardware Parts , Magazines ,
Retro Computer Project , M.A.M.E. Cabinets , My Retro Computers & Consoles Room
UP THE IRONS!!! - My Iron Maiden Collection
My Wish List : www.retrocomputers.gr/collection/my-wish-list ;)
KEEP RETRO
Οι ακόλουθοι χρήστες είπαν "Σε Ευχαριστώ": stabill, fanny
Παρακαλούμε Σύνδεση ή Δημιουργία λογαριασμού για να συμμετάσχετε στη συζήτηση.
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